Tuesday, May 20, 2008
Why 'viral marketing' is wrong
Because 'viral' appears to be a wholly inaccurate description of how word of mouth actually works online...don't beleive me, though, beleive Science!
A study funded by the National Science Foundation tracked how a few of those notorius 'chain emails' made their way from inbox to inbox...you know the type...someone fowards you something funny, inspiring or blood boiling...along with the 12 or 13 other 'forwards' that got it to the person before you.
Turns out that messages travel in a much more complex, less direct ways than the disease transmission model would suggest.
From the summary:
"Rather than spreading like a virus, with each message producing many direct "descendents" in the tree diagram, the data suggest that people are selective in forwarding messages to others in their social networks. For example, the researchers discovered that 90 percent of the time, the messages produced only a single descendent."
We've developed a modeller to show the effect of assumptions about pass-along rates in word of mouth campaigns for our clients...I think we will continue to use the most conservative assumptions moving forward.
In addition to specific implications in crafting word of mouth campaigns, this study reiterates how real life communications are usually far more complicated than neat and tidy marketing explanations suggest. Who'd have thought?
For an eye opening commentary on the struggle between art and science, YouTube brings you: Thomas Dolby
Friday, May 16, 2008
Go Granular: Monetizing the online experience
An interesting study at PubMatic shows that CPM values are dropping as of late...At least among the largest websites. And though one month isn;t a trend, the discrepancy between the value of large and small CPM values is noteworthy.

It makes sense of course...CPM's are built on the idea of 'a thousand sets of eyeballs' (do pirates count as one or two eyeballs I wonder?). And yet online, we find that our most granular interests are precisely what we can serve...one eyeball at a time (LongTail anyone?).
So as marketers, we can recomend display ads tied to behavioral algorithms associated with web visits. But the largest websites will, by definition, require that our algorithms about relevance be built on equally large guesses about what browsing behavior actually correlates to...paying for such guesses is one model. Paying for a click that 'proves' the accuracy of the guess is another.
The smallest websites, who appear to be maintaining their CPM rates may yet be held accountable to the same standard. For now, they would appear to be capturing the attention of advertisers, perhaps on the premise that they are a more intrinsically relevant place for the people who are to be found there.
Accenture produced a study graphic showing where advertisers expect their money to go in the next five years: Paying for performance arises to overtake the CPM model.

For a captivating look at musical money try the classic:
Thursday, May 15, 2008
A post about a video about a dialogue concerning intimacy
We recently provided one of our clients with a few principles for guiding their dialogue marketing efforts.
While most people seem to understand what the word 'dialogue' means, when you add the word 'marketing' to it, the term Dialogue Marketing seems somehow to enter a word nebulizer only to emerge in a thousand little definitions. I'll blame it on marketing. When the American Marketing Association defines marketing like this, you know anything it touches will come with a generous dose of ambiguity...
"Marketing is an organizational function and a set of processes for creating, communicating and delivering value to customers and for managing customer relationships in ways that benefit the organization and its stakeholders." [ref]
What I beleive differentiates dialogue marketing as a term and a practice is that it doesn't see the customer relationship as a thing to be managed, as much as it is a relationship to be engaged.
When one engages someone, it usually carries with it an obligation to understand the other person's wants, needs and priorities...understanding comes through a reciprocal dialogue about what each party can do for the other...and what each wants from the relationship. Sometimes the conversation ends up defining the relationship. The alternative, for marketers, is to talk to your self (kind of like blog posting ;).
Here's an oldie but goody on where a lot of marketing and advertising has been coming from in this discussion...(Thanks for the link Steph)
and here are three qualities and a definition of marketing that leverages dialogue:
1. A vehicle-neutral means of asking, listening and responding to the priorities, needs and wants of individual customers and prospects.
2. A means of identifying and matching an investment in marketing against a relationship's value...from both the marketer's and the individual's perspective.
3. Support for a business strategy that pursues customer intimacy above low price or innovation models.
A defintion: Marketing that engages individual customers and the organization in a reciprocal conversation.
What's in your definition?
Tuesday, May 13, 2008
Let's play the brand tag game!
While we all should understand by now that a brand exists solely in the individual minds of, um, individual people, this site allows you to see just what's going on in the individual minds of those others who choose to engage.
And while noone would intelligently confuse this with empirical research, it does provide a type of real world insight into the myriad ways in which people define brands...both who, ultimately, owns the brand identity and what it is that they think they own.
Up next...it would be interesting to leverage the terms and phrases from a site like Brand Tags against a search or display ad strategy online for the brands in question...
For instance: If the phrase 'alternative web browser' appears more frequently as the description of the Firefox web browser brand logo than the word 'Firefox' does, wouldn't it make sense to associate the the two terms in the marketing context?
Monday, May 12, 2008
CHM777: Web XdotY
Here's a simple taxonomy of WebPointWhatever evolution:
Web 1.0: Static content: you can read it (e.g., an online brochure someone else has created)
Web 2.0: Dynamic content: you can read it and write it (e.g., posting a video, photo or text you created to a site)
Web 3.0: We'll know it when we see it...but it will include read it, write it, execute it. (as in combining data and software to do something...like mapping your personal genome and genetic history)
Wait you say...where's the social? Social, as a Verizon ad might say, is the network. I'm certainly open to other interpretation lenses, but I think this simpler read-write-execute criteria helps one distinguish a difference among the marketing noise.
I suspect the good stuff is in what's after the decimal...Web X.1, 2, etc., as these incremental incarnations reflect the myriad of uses to which people put the web in diverse contexts...in an agnostic take on the Mies van der Rohe saying, 'Good is in the details'.
Obligatory explanations and support for obscure references:
CHM777 = Change Mode read, write, execute
Disturbing Land of Confusion remake/mashup:
Friday, May 09, 2008
3 for Free Friday
Freebie 1: Google Custom Search--
Google account holders can now generate a search engine for their web site...for free. Sort of. The free version will serve AdWords up with the results...but the results are impressive. We implemented Google Custom Search on our site (http://www.rkconnect.com/) in less than 5 minutes. Users can search the main site, this blog and any other related URLs we might choose. And somehow one more free tool from Google keeps turning into revenue
Value for price paid: $$$
Freebie 2: FontStruct--
FontStruct enable you to create your own fonts using a web browser and then download them as TrueType. For anyone whose ever wanted to create something that reflect their personality type (sorry), this site makes it easy...and free. The only requirements are that you create an account and that the type you create is available under the site's creative commons license. The editing tools are easy, though you won't be creating any hyper-sophisticated flourishes.
Value for price paid: $$
Freebie 3: FreeNet--
The FreeNet project released v0.7.0 after three years of work. What is FreeNet you ask? Well, in FreeNet's own uncensored words, "Freenet is software designed to allow the free exchange of information over the Internet without fear of censorship, or reprisal." See here for more. The project, which has received financial support from companies like Google, employs the efforts of volunteer developers dedicated to the principles of free speech. In their own words "Freedom of speech, in most western cultures, is generally considered to be one of the most important rights any individual might have."
Value for price paid: $$$$
Bonus Friday Freebie: Freewill (your mileage may vary)
Thursday, May 08, 2008
Most of the smart people work elsewhere

Bill Joy
I think he was referring to, as we like to say in the Web 2pointWhatever world, 'crowdsourcing' or in code space as 'open source'.
Though you can certainly see examples of crowdsourcing at work in examples as previously posted ( here ) it turns out that the quote has power for what it implies: that no matter how smart you or your institution are, the good ideas are hard to come by day in and day out...and while once upon a time it was difficult to bring groups of dispersed people together to generate good ideas for solving a problem, the interwebs is here now.
As marketers, we might even find that the always-on, interconnected world enables us to engage (shudder!) our customers in the process of ideas...Product designers, engineers, and market researchers are figuring it out (see Nokia, Dell and even Chrysler). Marketers and advertising agencies--the notorious Big Idea people--might find that the biggest and bestest ideas are out there waiting for them...Fifty-plus years after McCluhan predicted it (though using the wrong tool):
In the 1950's Marshall McLuhan proposed a reality television show in which corporations would present their major problems to a mass audience. "For every expert idea that arises inside an organization," McLuhan advised executives, "the public has a thousand better ideas than you ever heard of."
Tapping into those ideas in the new millenium requires only a willingness to ask and to listen...the means are at hand.
Wednesday, May 07, 2008
A brand as enduring as...clouds
And while one can see the obvious novelty at county fairs and live events, one does wonder what happens when the wind blows...or when it rains...or how one might interact with a flogo...or measure a result.
Pics and story here
Monday, May 05, 2008
Online video: Attention Deficit Spending
Well, like many newspapers have found out, it may turn out that they don't...at least not as much as they did when they controlled the means of production, the distribution channel and the supply of attention.
Mark Cuban has a post talking about a' la carte content and its implication on his blog. An interesting excerpt:
On the web, early evidence suggests that consumers will tune out – click away – if they are forced to watch more than 30 seconds or so of advertising up front, and maybe another 90 seconds of advertising over the next thirty minutes. Hulu.com, for example, which has already been lionized by many as the future of TV, serves two minutes of advertising for every 22 minutes of programming(i.e. the programming duration of a typical half hour show from television). Assuming identical CPMs for web video and TV, and after accounting for lost affiliate fees, a 30 minute program on the web with two minutes of advertising yields approximately 1/8th as much revenue per viewer. Are content producers prepared to reduce production costs...by 88%?
They better be. Content is commodity to everyone but the individual who finds it of some value. And in the online world, where an individual's interests can be identified and served individually, the method to monetization of content may be that, in fact, content providers pay consumers for their attention. Say what?
Let's ask a few questions and suggest answers:
Q: If content is available but you don't know about it, does it have value to you?
A: Potentially, but not actually.
Q: If you are aware of content but are unwilling to spend time with it, does it have value to you?
A: No.
Q: If you are aware of content, you are willing to spend time with it, and therefore it has some value to you, what is it worth?
A: What you are willing to spend...in money (pay per view) or attention (willingness to watch adverts).
So, as a content provider online my objectives are simple:
1. Be sure that I make you aware of content you care about.
2. Price my content at a level you are willing to pay (in the form of time-as NCB has done with its hulu.com ad supported content--or money--as NBC has done with it's $1.99 downloads fo commerical free programming for the Zune media player).
3. Match my investment in content to the market for it. (NBC has to sell alot of $1.99 episodes or get alot of advertisers willing to support 30 minutes of programming in exchage for 120 seconds of advertisements)
Simple enough. But how?
If I knew that in detail I'd be somewhere else...but you can reason that it would involve the following:
1. Consumer Search
2. Contextual Advertising
3. Social Networking/Community Content
4. All of the above
5. None of the above
As it stands, mass media franchises seem to be pursuing none of the above quite well...Google, Yahoo, and the other online networks seem already to be integrating All of the above.
Friday, May 02, 2008
The Anti-Brand: Grand Theft Auto

The references play mostly on the perception of some that Apple is a brand for effete elitists.
Thursday, May 01, 2008
May Day, May Day: Spam turns 30
A much less auspicious event also took place 30 years ago today: the first piece of unsolicited commercial email was sent. In what Wired Magazine reports as Spam, from novelty to nuisance in a couple of decades, we are reminded that what something seems on a small scale can seem to be something completely different when the power of computing is applied on a large scale.
In 2007 for instance, Barracuda Networks (maker of Spam filters and email applicances) reported that 95% of all email was classified as spam:
As marketers, email can seem an appealing vehicle to reach out and touch prospects and customers. The plague of Spam reminds us that what seems like a good idea to the sender can become something completely different in the eyes of the receiver.
Wednesday, April 30, 2008
Speaking of Viral, er, Word of Mouth
Of course, employees are ambassadors in their communities (both the online and offline incarnations)--whether their organization wants them to be or not. How can the community conversations that employees have about thier company and it's industry align with the organization...and vice versa?
Pursuing congruence between employee and organization in word of mouth campaigns certainly depends on:
1. Employee culture (are they empowered and engaged? are they team oriented? are they articulate and informed?)
2. Organizational context (is it a confrontational and competitive landscape; a highly collaborative, partnering situation; or a combination, frenemies-like territory?)
Assuming that the culture and context support the very idea of a word of mouth campaign, we beleive that there are a few guiding principles that can be used to evaluate employee-enabled tactics that might be employed in a word of mouth campaign:
Employee's should be supported in conversations that are:
1. Based on the facts (objectively and as they are known)
2. Connected at the grass roots (i.e., relying on peer-to-peer rather than status-driven information flows)
3. Community-centric (conversations should be focussed on the relevance of the conversation to the community, not the organization)
4. Take the High road (promoting positive, uplifting themes rather than negative attacks)
These may not be the principles best employed for grassroots political campaigns, but we beleive they make employee-engaged word of mouth work for everyone engaged in the dialogue.
Monday, April 28, 2008
Are you the web type?
Our discussion, centered as it was on the original print, reminded me that sometimes even 'professionals' get distracted from adhering to online principles for using type. We might (horrors!) even place type in ways that we know to be perfectly inappropriate online: think navigation-labels- reversed-out-over-photo-imagery kind of inappropriateness. Well, we're imperfect creatures at best. But, we can continually strive for perfection. And, just when we need it, here comes a smashing bit of type tipping from Smashing Magazine.
As a summarized list:
1. Approach type decisions systematically (type serves many roles online, including search)
2 + 3. Use information hierarchy and design for flow (remembering that heirarchy includes what is important from a navigational view)
4. Maintain legibility (my favorite...does effective branding favor illegibility?)
5. Treat text as a user interface (unformatted text gives you little sense of interaction options)
Here's a favorite example of Type Gone Wild:

An agency site. How surprising is that?
Friday, April 25, 2008
Mentos. The fresh maker.
The Mentos-Diet Coke connection! A new world record!
About 1500 students donned blue ponchos to participate in setting a new world record for simultaneous Mentos-Diet Coke explosions. Translating from the Dutch in the subsequent student interviews, it went something like: "It was this or going to classes...the choice was a no-brainer."
A quick search on YouTube shows about 20 user-posted videos of yesterday's event with a combined viewing number of almost 400,000 views. Word of mouse indeed.
See for yourself:
Wednesday, April 23, 2008
Viral marketing for the uninfected
Specifically the guide describes how to use Facebook Pages (as distinct from your Facebook profile) for marketing your business. Nothing earth shattering. Could have been just as easily titled "Facebook Pages for n00bs" but that might get them pwnd for being 1337 ists.
On the other hand, it's a nice, concise guide for initiating a dialogue with the uninitiated, especially in client organizations where the Facebook platform may be viewed as something that 'the kids do'.
As Facebook the company evolves, they are clearly building a platform (i.e., a network) for enabling the social connections that make all of us--of any age--human. Marketing is just one more application running on the social network.
Tuesday, April 22, 2008
ID10T error?
Priceless quote:
"The evidence is clear: "Man as idiot" isn't going over very well these days. "
Did it ever? Or was that only before there was evidence? Hasn't it always been unfashionable to stereotype--or to insult--your potential customers? Maybe it should be.
Technology-centric, name calling, headline reference here
Let's get physical
It seems that this mathematically provable physical law might also serve as an approximate description of the intensity of a marketing message's impact as it relates to a receiver's distance from the sending source. Come again?
For any message to rise above the background noise that surrounds each of us it needs to have a strength greater than the background noise...and there is a lot of noise in the marketing universe. How can we increase the intensity? We can certainly invest more energy against the broadcast frequency...and reach...of the message in traditional vehicles. Some people even continue turning up the volume on their messages in an effort to rise above the noise.
But perhaps we're looking through the wrong end of the telescope (to mix a metaphor). Maybe we can reduce the distance that a signal has to travel so that its strength isn't depleted by the journey. Mind you, I'm not talking about the physical distance, but the closeness of the relationship between the marketer--the sender--and the receiver. How do you reduce the distance? Here's three simplistic guiding statements:
1. Make the message human...noone has a close relationship with a corporation
2. Make the message local...people will think globally, but they most often act locally
3. Make the message personal...ask, listen, and respond...our differences are where we are most empassioned.
Or we can just try shouting louder.
Monday, April 21, 2008
Show me don't tell me
As humans, we naturally start from an inwardly directed sensibility of how to frame and solve a design problem. But for usable website design, we need not rely on major assumptions built on inwardly derived beleifs. And while 'there's never enough time to do it right, but always enough to do it over" may be a common experience, it is useful to think about ways of incorporating a learn-as-you-go expectation into the design process. Afterall, online a good design is a design that works.
Jakob Neilson has a set of principles that make sense in "Bridging the designer-user gap".
But the Six Revisions site lists Seven Useful Tools for evaluating web designs.
Interestingly in the Six Revisions list is that these tools (which are mostly open-source or free) provide realtime data around what users actually do on your site...where their mouse hovers, what they click on, how long the pointer hovers as examples. For the record, we've been using the free Google tools that are part of the analytics package.
One implication of these tools is that it takes the notion of usability testing...learning what works...and puts it into the production phase...learning as you go.
So what?
Usability testing has often been relegated to the pre-productioon phase. There, it is oftentimes deferred due to rushed production schedules or the perception of limited budgets. And then the opinionated debates about design fill the vacuum created. These tools, though, enable something akin to the multivariate testing that has allowed ads, direct mail and search engine marketing to be tested and refined. The online world is ever changing. Our design decisions should reflect the real experiences and needs of real users. Empirically driven tools can help show us the way.
Friday, April 18, 2008
Masters of their domains?
Now comes word that a company called LinkAdage and an organization called the Pickering Institue offering commercial blog domains using the EDU extension.
"LinkAdage is now offering the web's first open to the public EDU blog community. This is a very unique opportunity for Webmasters and SEOs not affiliated with a university to control a personal EDU blog.
The opportunity that running one of these blogs presents is tremendous. Your blog will be a legitimate EDU blog that you can use to promote your business and increase revenues."
So is this effective marketing, leveraging a distinction for legitimate purpose? Or is this something else? Here's a view I endorse . It does beg the question, where is the line between 'marketing' and 'deception'?
Better yet, in the transparent, always-on and interconnected social web, where will brand stewards find the line between marketing, deception and the perception of deception? No worries, it's only Trust that hangs in the balance.
Thursday, April 17, 2008
Searching for meaning
Google leads with 59%+ of all searches. Importantly, too, is that the total volume of searches continues to increase. So, even though % of searches shows MS and Yahoo declining, their total searches remain flat to slightly up overall (in the last 12 months).
Nifty trend chart:

Interestingly, looking at several sites that we provide analytics reporting on shows a somewhat more nuanced (i.e., relevant) set of results:
1. Search represents slightly less than 50% of traffic sourcing
2. Google represents about 40% of all traffic with Yahoo and MSN at 5% and 1% respectively.
3. Direct traffic represents ~35% of traffic and referrals from other sites ~20%
Depending on your site's objectives, search may be the first stage in engaging your audience, but referrals (from other sites) may represent an important source of relevant traffic. Bottom line, online the data enables us to know where the audience comes from, what they do and how to build on success.
Wednesday, April 16, 2008
Citizen Journalists and attack of the blogs
The catalyst of the post was a report, posted online at a respected technology blog (TechCrunch) claiming that Twitter (see prior post) was testing ads. They weren't. But before it could be retracted, it got lots of attention (among those who hang on every word about twitter and tech anyway).
The blog herald explains how breaking "...a news story first means lots of traffic." (Just as it does to 'old' media). And then it does a decent job of explaining how citizen journalists (i.e., bloggers) might do well to implement best practices...things like research, verifying sources, followups and fact checking...and asking questions. Things that, in theory, journalists in old media do.
All characteristics that, in practice, are recommended for any professional who wishes to be taken seriously.
Tuesday, April 15, 2008
Hulu Dancing
In addition to being a gourd of some sort, it's also the recent foray of several TV networks into the online version of themselves. Hulu.com represents a partnership between NBC and News Corp. It contains more than 400 programs from NBC, Fox and several other 'channels'. Similar in some ways to the Joost network that Fox was involved with previously. And though some of NBC's content is on nbc.com, Hulu offers more full length (and even some HD) programming.
I checked out the 5 episodes of The Office I have missed this season...so no need to TiVo. I did have to sit through 4 or 5 thirty second 'ads' by the sponsor of each episode, but I figure I netted out ahead of where I'd be if I had watched the episodes as regularly scheduled programming.
It's a nice step forward for the networks involved:
1. Viewers can watch when they want...and pause or rewind programming (but no forwarding past the ads)
2. Quality is good (widescreen, excellent compression relative to YouTube)
3. Wide selection of programming in HD format
4. The ability to share videos on user sites (though no user uploading)
5. All the popular content from the participating networks is available.
But I don't think it is the end of the stepping.
When content is free, it needs to be free. When content has value, people want it to be available. Think of it this way...if you have valuable content, you want it on as many distribution networks as possible (to fulfill the demand for the content). If you have a network, you want all the valuable content (to generate demand for the network) on your network.
But that's not the model the networks have figured out yet...that they either need to be a distribution network or a content producer. They are still trying to have it both ways and the value of their content is being commoditized in the interim as it competes with user-generated content and the networks that distribute it.
Dumb networks beat smart ones.
Metcalfe's law states that the value of a telecommunications network is proportional to the square of the number of users of the system (n²). And as the power of the devices connected to the periphery increase, so does the power of the network. That's why increasingly connected consumer content tools like video camera's, mobile devices and computers connected to a network like YouTube are so powerful.
When competing with consumers for their own attention, networks may have to choose whether they want to be there intensely for short bursts (with content) or at all times in the background (like telecommunications networks).
The Office takes on the timely topics of local market advertising
We are smarter than the smartest among us
My son and I participated in a project called GalaxyZoo, which helped professional astronomers do real science 'in record time' by engaging the passion of interested amateurs to catalog more than 1 million images of galaxies collected by the Sloan Digital Sky Survey Telescope.
Businesses are making effective use of their customers and stakeholder's interest in designing better mousetraps. Dell Computer's Ideastorm, and Nokia's Beta Labs are two examples. These companies are sharing ideas and getting feedback from customers using 'rating tools' or by sharing technology--some of it developed by the participants themselves--in soft launch mode tied to a continuous feedback loop.
And then there is Google. Google announced and is revealing its plans for Android, an open source mobile computing platform. Unlike Apple's iPhone, the Android platform will enable users to make, deploy and run applications on Android-compatible handsets...no permission required from carriers or Google. Taking the idea of the anytime, anywhere network and placing it's power in the hands of the crowd.
For a quick rundown and a revealing chart on the Google-enabled mobile platform future, see Ars Technica article.
For a Homer Simpson perspective on what happens when average customers become product designers, see here
Monday, April 14, 2008
Play ball!
Seth's premise is that the end result of spam on your brand--where spam is anything that is impersonal and that hasn't earned the recipient's time--is corrosive. He relates an example that many business to business professionals have surely encountered: Faux personal messages asking for your time and engagement in an exclusive opportunity...often from very reputable and well known brands...only to reveal that they are neither personal, exclusive, or interested in your needs. A whole host of company newsletters are just one category.
So what?
In any meaningful relationship (inside or outside of commerce), the dialogue has to be personal and respectful if either party is to earn the right to make a request. For marketers, the right to make a request of prospects is even more one-sided in favor of the prospect. It would seem that our effforts require that the form of the dialogue follow the function to which the prospect would apply it...and that marketers would do well to get the quality of the conversation right before we worry over the quantity.
Friday, April 11, 2008
Somebody's watching me...
Harris Interactive released a poll concerning US internet users concern with websites that customize content based on user profiles, including the use of behavior-based advertising.
Principle researcher Dr. ALan Westing of Columbia University observed:
"Websites pursuing customized or behavioral marketing maintain that the benefits to online users that advertising revenues make possible – such as free emails or free searches and potential lessening of irrelevant ads – should persuade most online users that this is a good tradeoff. Though our question flagged this position, 59 percent of current online users clearly do not accept it."
And although the oldest users seemed least comfortable with content targetting, younger age groups were markedly more comfortable when the privacy and security policies were visible and explicit.
So what?
Consumers have shown their willingness to provide personal information for loyalty programs, rebates and the like in exchange for a clearly articulated return of value (e.g., discounts, coupons, preference satisfaction). Online advertisers (and the online properties that rely on them) attempting to engage users via content and behavior targetting would seem to be best served by the common courtesies of transparency and permission.
Gratuitous headline musical reference
Thursday, April 10, 2008
Google Analytics: Benchmarking beta
Google launched a set of benchmarking tools (free and in perpetual beta, of course!) for its web analytics offering in Mid March. By agreeing to share your site data (anonymously), you can compare your website performance against the industry category of your choice.
Here's a screen shot from our site for one month:

We've been testing out the becnhmarking feature on the R+K site for a couple of weeks and the results look very promising. We're able to compare our site metrics in several commonly used analytics areas including:
1. Visits
2. Pageviews
3. TIme on site
4. Pages per visit
5. New visits
6. Bounce rate
Users can drill down in each of these areas for more detail including conversion rates, traffic sources and visitor loyalty. We can see how our site stacks up against PR, Marketing and even client industry vertical category sites.
All of the usual Google Analytics dashboard features (such as easy to read graphs, flexible report configuration and point and click interaction) are available in the benchmarking toolset.
One downside appears to be in the way that Google categorizes peer sites in each category...it does so by site size, using the uber-technical categories of small, medium and large. Unfortunately, you cannot benchmark your site against industry vertical sites that are smaller or larger than yours. I understand the value of the categorization by size, but I don;t understand the restrictions on viewing your site data against sites from different size categories.
So if you aspire to create small, efficient sites, you may find that your peers who have bloated inefficient (but large) sites are not part of the benchmark group to which you belong.
For the complete FAQs on Google Benchmarking, see this
Wednesday, April 09, 2008
Code for...Nerd
I've seen an explosion of tshirts and other clothing celebrating net-worthy self expression...say it loud, I'm nerd and I'm proud...in this case, even for budding gen millens:
Cafe Press item
Moving Pictures (on Flickr)
But wait, doesn't YouTube have the lock on video sharing? Well, yes. Flickr does not appear to be competing with YouTube for the following reasons:
1. Only paying 'Pro' members have access to upload video (everyone can see them)
2. Videos are limited in length to 90 seconds and 150MB
So what's the dealio then?
Mostly, I it's the idea that 'slice of life' video as often taken from a camera phone or cheap camcorder is now indistinguishable from the 'slice of life' photos that Flickr has always enabled.
In other words, it's simply taking the core function of the site (photo sharing) and expanding it to include short segments of moving photos.
Maybe your slice of life is event photos and videos? Maybe you are a sales rep diagnosing a problem on location with a brief video of the issue. You upload it, and someone in support has diagnostic context? Flickr users will determine how it serves their needs best.
Here's one example: A narcoleptic cat
All the usual features of Flickr are applied to video, including tagging, thumbnails, creative commons licensing and uploads directly from camera phones. In addition, the videos are able to be embedded elsewhere on the 'net using a player provided by Flickr (though as a free user I am unable to make it work easily).
Gratuitous headline musical reference
Tuesday, April 08, 2008
Do you twitter?
No universal purpose is served other than to answer the question 'What are you doing?' (Personally, I mostly use it to send myself and a few others notes on what I am thinking or doing for later action).
What it is, is another example of a social networking tool supporting anytime, anywhere, anyone communication. What it also is, is an example of a tool (like many products) that requires only that its users define how it best serves their needs.
Monday, April 07, 2008
Schadenfreuden: Blogging kills
Like so many stories on afflictions of the Always-on, All ways connected world, the NYT article leads with death to introduce the downsides of hard work in the information age. IN this case, the hard work of a few who choose blogging as their obsession.
It strikes me that online tools--just like hammers, shovels or any industrial age tool--are not moral actors. But that doesn;t sell newspapers online or off.
One blogger, Marc Andreesen (Creator of the first web browser, Mosaic), has a funny take on the NYTimes approach to these type of stories with just the right amount of humor.
Friday, April 04, 2008
Bite the big apple
http://www.wired.com/techbiz/it/news/2008/04/apple_vs_apple#
From the article:
"The Cupertino, California, company calls for the trademark to be denied, claiming the city's logo will confuse people and "seriously injure the reputation which [Apple] has established for its goods and services."
"Trademark protection extends to sight, sound and meaning, Goldman says, and if a company can prove there's confusion over such matters, it may very well have a case. "
"The ultimate arbiter is the consumer," Goldman says."
Can one envision a day where perception is polled by the courts--a' la Collective Wisdom--to determine the relatvie merits of a trademark suit over 'confusion' or 'meaning'? The tools are available online.
In the meantime, we'll have to rely on a handful of lawyers and judges to make the decision for each of us...or maybe the lawyers at Apple will assess the perception of their actions from blogs, portals and other online feedback loops. Is suing taxpayers a wise strategy for protecting a brand? Is Apple's reputation as a friend of the earth? Or is Apple something not-so-different after all?
You be the judge of the 'trademark infringement' in this case: Yes? No? Maybe?

Headline explained here if you really need it
Wednesday, April 02, 2008
Shine on you crazy yahoos
From the CNN article
(http://www.cnn.com/2008/TECH/ptech/03/31/shine.yahoo.ap/index.html )
"With Shine, Yahoo plans to expand its offerings in parenting, sex and love, healthy living, food, career and money, entertainment, fashion, beauty, home life, and astrology. Shine likely will replace the existing Food site over time, although Yahoo plans to keep its Health site operating to serve men and women of other age groups.
"It is Yahoo's first site aimed at a single demographic, although other Yahoo sites like Finance and Sports already draw specific audiences."
Good luck and everything, I really like many of Yahoo's tools...but there is something wrong here. In nearly every other area of commerce and public life, collectivist notions of gender, age and race are outdated means of describing individuals. And while the mass media has always been somewhat limited in its ability to individualize it offerings, this is online. Online we're supposed to know better. And we expect to be treated as individuals.
Then again, in the world of MeCommerce, one might excuse even Yahoo for suffering confirmation bias in it's research agenda:
"Amy Iorio, vice president for Yahoo Lifestyles, said internal research also shows women are looking for a site to combine various content and communications tools.
"These women were sort of caretakers for everybody in their lives," she said. "They didn't feel like there was a place that was looking at the whole them -- as a parent, as a spouse, as a daughter. They were looking for one place that gave them everything."
One thing is for sure...there will be real data to show whether this insight is, in fact, insightful.
Monday, March 31, 2008
Yes, but...
Presented to a client group today on opportunities afforded marketers in the webfacemysocial world, release 2.x
Like many other marketers in the b2b world that we've heard from, there is a clear desire to 'think different' about their marketing. Consistently, a common point of discussion revolves around the obstacles to change...when discussing blogs, for instance, these concerns are mostly associated with the 'risk' of having someone say something not-so-nice and on company property to boot.
Of course these are all valid concerns. So here's a quick list of what's worked in our experience:
1. Start small: pick a project where the risk is small if it blows up.
2. Do what you already do: Sending out newsletters? Have experts who offer points of view? Try posting the content to a blog or board.
3. Find champions: Find those who are passionate about the connected world and get them involved...regardless of org chart titles.
4. Do it for yourself, then your customers: Try a project that helps your own organization's communications, then take what you learn and pursue the external audience.
5. Build on success: Find something that works and tweak it. If something doesn't work, move on.
6. Don't wait: Perfect is the enemy of good when the customer is on the line...
Sunday, March 30, 2008
Alt+64
It took a couple of days to get comfortable with the idea of having only 15 minutes of access a day--from a shared terminal--to check email and the like, epecially when part of the 15 minutes was spent trying to remember alt-code keyboard references for characters that are not part of the standard spanish language set.
Alt+64 for instance being the code for the ubiquitous "@". Alt+69 for '\' and so on. A subtle reminder that sometimes the always on, always present online world has some built in friction...and that sometimes a vacation from 'always on' helps reduce it.
Thursday, March 20, 2008
Faster, better, stronger...
Hat tip to Sue LaBarbera who forwarded an article (PDF) about building a better research platofrm using "the tools of web 2.0." According to Sue:
“Quantilitative” research is what Andrew Piece [Senior Partner at Prophet Research] coins this integrated, web-based approach to gaining valuable insights in an effective and efficient manner.
Hopefully, the coin on this term is worth more than the US dollar. Either way, the article describes uses of online tools to engage customers in online brainstorming, concept testing, and product design with an eye toward the more traditional purposes of research:
...yield[ing] deeper, more impactful insights about the who, what, when, where, why and how about their customers and brands.
A key point of the article is the ability of the online methods and tools to obtain these insights in a rapid, iterative, learn-as-you-go manner... without, one presumes, a $6million dollar pricetag!
Wednesday, March 19, 2008
Does Apple make you think different?
"Does the [subliminal] impact of brand exposure end with purchasing decisions or can it extend to behaviors unrelated to the products the brand represents? In other words, can brands cause people to behave rudely or win more points at Trivial Pursuit?"
You can read a summary here or the 'Prepublished' paper (which will appear in the Journal of Consumer Research) here .
Despite the headlines claiming evidence that Apple's brand "makes you think creatively" and Disney "makes you behave more honestly", there are reasons to be skeptical. In the authors own words, "...brands play a less central role in life than do people, and one of less affective value." This would seem self-evident, of course, to anyone participating in the social media/social influence evolution.
Though it appears well designed, the experiment uses subliminal exposure to brand logos and then measures the amount and degree of 'creativity' or 'honesty' that results. Hard not to define these as soft measures. And while I think the researchers have done an admirable job of constructing a solid experimental method, it isn't the experimental construct that appears fallible...rather, it's that the hypothesis...(does subliminal brand exposure influence behavior) is built on a premise (brand impact) that remains itself the subject of great debate.
Also telling may be the conclusions of the researchers themselves:
“Instead of spending the majority of their money on traditional print and television advertising, companies with established brand associations such as Apple may want to give serious consideration to shifting more marketing resources to product placement opportunities and other forms of outreach that emphasize brief brand exposures,” Gavan Fitzsimons said.
As someone once said "I'll see it when I beleive it".
Tuesday, March 18, 2008
Selling awareness through advertising
http://www.dothetest.co.uk/
Monday, March 10, 2008
There will be blood...
The question is whose blood and how much?
A dialogue that may become a debate...
Chris Bernard User Experience Evangelist, Silverlight/Microsoft Corp Kevin Flatt Exe Creative Dir, Tribal DDB (Chicago); Garrick Schmitt VP, User Experience, Avenue A Razorfish Brooke Nanberg Exec Creative Dir, ip pixel Peter Eckert Chief Creative Officer, Projekt202
1. Is trouble here?...lots of people in advertising know that many of the messages we create are not authentic...the degree of trouble may be determined by where you are now. Are you nimble? You will probably be fine. Nimble probably needs to be modified to incorporate 'a bias for learning'.
2. Traditional agencies are getting savvy about new technologies. But does viewing the interwebs as 'just another media' say something about how savvy?
3. General agreement about the primacy of 'The idea", but the execution requires the heavy lifting and this reflects the culture of how things get done in an agency...and how ideas abot collaboration and control may be different in interactive.
4. Master data...in this medium you cannot be successful if you can't analyze and draw conclusions from data about behavior. Data is native to the web/net platform...a tougher task for traditional viewpoints, though some media departments would seem natural fits.
So whose blood will be spilled? Here's a list based on the discussin:
- Their will be blood from those who think it is about building a website or creating an email.
- There will be blood from those brands who attempt to force their way into social spaces uninvited.
- There will be blood from those who don't center design around the user's needs/desires.
- There will be blood from those who use outdated ideas about people's passions and behaviours that are based on notions of gender, age, and factors that fail to recognize individuality....the power of who defines you shifts to you.
Top Secrets
http://postsecret.blogspot.com/
Like the Zuckerberg keynote, there was a bit of audience upstaging that took place during the audience question segment...Someone had a secret…they took the mike and asked a woman in the audience to marry him. She said...yes.
Anyway, an interesting notion about why the popularity of the Post Secrets site also came up in audience discussion...the idea that there is an intimacy revolution…people seeking authenticity (e.g., sharing secrets, posting photos on myspace). Brought to Warren's mind that post secrets is a brand, but, in the search for authenticity and open source and community, this brand exists outside the realm of commerce. Can you put a price on passion and connectedness? That would be the question I guess.
If you are not familiar, people send their secrets via postcards that they make...very artful in many instances. Original project was set up because he handed out cards and got about 90 that were used in an exhibition. But then he continued to receive them…word of mouth…so he created blog to post what he got. The group organizes itself as it develops around community functions online. He allowed the band All American Rejects ((dirty little secret)) to use postcards from the project in their video for no money…just a contribution of $2000 to suicide prevention hotline organization.
A couple of the funny secrets (many are serious or sad) included:
“I serve decaf to customers who are rude to me. “
“You called me an idiot…oops! I sent your bags to the wrong destination. I guess you are right.”
In the spirit of Picasso’s quote about there being an artists in everyone, Warren hopes that the idea and the site/books that connect us to each our common secrets will expand the role of art in the world and the people who the world sees as artists.
Ten things for managing creative environments
1. Cross train people on other's discipline.
2. Rotate the creative leadership.
3. Identifyi the point when divergence of ideas must become convergence.
4. Know the roles each member plays
5. Practice with each other
6. Make your mission explicit and actionable to the team
7. Kill your darlings (with respect...positive or silence...no negative)
8. Leadership is the ultimate service position (not a dictatorship)
9. Generate projects around the groups interests (if you do it for the money only it won't keep people engaged)
10. Remember your audience...you are doing it for other people.
Boy I wish they wouldn't have made so many references to food
Xray specs
The Future of Consumer Electronics is here...
Robert Scoble, formerly of Microsoft and now with FastCompany TV, moderates a wide ranging discussion on what’s driving the future of consumer electronics. Product Development and marketing directors from Seagate, Logitech, Sling Media, Revision 3 discuss.
- Everything goes through IP stack…things like Wii’s attached to electronic devices (Like HD TV).
- Software becomes the common area of focus to integrate hardware pieces. Hardware is easier to build. What’s hard is the software.
- Open source development is a ‘collective wisdom’ approach to solving hard problems.
- Techhnology in general is moving toward open environment (as opposed to proprietary schemas…Can you say Blu-ray?).
- Large blocks of data present challenges to distribution into the home (for instance, HD video), especially over wireless broadband/broadcast.
- Many of the issues in consumer electronics are not technical, they are regulatory and deal with issues like intellectual property (digital rights management, RIAA, MPAA). But when technology and regulation collide, regulatory usually ends up frustrated.
- What’s really important in the new electronics world is batteries (True Dat!).
- The Bug Labs device is interesting. It’s basically a motherboard that allows you to snap in TV screen, Music player, Camera…it’s a build your own consumer electronics device.
- Everything about it is open source.
- The user experience becomes the focus of moving design forward. Design of the software to use processing power for presentation layer is trend (like the iPhone..again software is hard).
- Embedded devices as a future trend (e.g., implants in clothes, under skin). Open source enables the collective intelligence to figure out how to develop the desirable devices and electronics.
- Notion of productivity of an individual’s time as a purpose that mobile and connected devices serve…not work productivity but doing something when you are doing nothing. (Not the time in a life but the life in a time).
- With voice commanded devices, what’s the future of buttons? (besides a large 'Mute' button)
Going Social Now
Shiv Singh, Avenue ARazorfish
Social influence marketing
Using the example of a sofa purchase, SS outlines the current, linear catalog approach to much online shopping…show the brand, take the user to the shopping cart, purchase, and ship. Realworld is less linear…we comparison shop across stores and products, collaboratively share information and even decision making…that’s how we shop for (high value?) items today…groups influence us. This is social influence.
What matters in social influence marketing? Compliance with the norms and expectations of peers; Identification with a group and importance of belonging as it influences behavior.
(then)….Brand marketing-à Direct responseà Social influence marketing (now)
This evolution in marketing is a reflection of the increasing communication and connectedness we have today. We are more influenced by each other now than ever before…and less influenced by traditional marketing approaches. We are listening to each other.
Social media, on the other hand, is a means to an end…the end being social influence (another shout out to “the vehicle is not the idea!”).
Other considerations for success in social influence marketing:
- Become your consumer (And another DePaul campaign idea)
- Aggregate information for the consumer (Bayer Season anyone?)
- Participate where your customers are (But of course you have to find where they are)
- Take small steps
Facebook Faceoff
First, what he said…with more than 60 million active users and billions of page views a month, Z seems remarkably obssessed with the social change aspects that he believes Facebook can enable. Throughout, he responded to questions about monetization, IPOs and the like with “I’m just really not that focussed on that part”… What he is focused on is creating a platform.
His described the platform as “…trying to help people connect and communicate more effectively. Removing the friction that we think helps people build trusting relationships.” He talked about the platform in ways that would make Robert Metcalf proud (The inventor of Ehternet describes the power of the network as residing in the power interconnectedness of devices at it’s periphery). He asked aloud, “Why do advocacy issues require big, centralized groups, like the NRA, to enable consitituency’s voices to be heard?” He believes Facebook can be the facilitator (another great DePaul campaign idea ;) of bottom up change.
He described anecdotal stories of Facebook, and the connectedness it enables, being used to combat Colombian guerillas and in Lebanon to dissuade youths from pursuing a path of isolation and extremism. He also confirmed that Facebook (which is currently available in Spanish and English) would be launched in France tonight (you heard it hear first!).
Discussed running the business around breakeven right now…this is enabling them to pursue these larger social change objectives…building Facebook as a business, it would seem, is a means to an end. His vision impacts the larger trend of advertising…as people are communicating with each other more, then the reality is that endorsements (from one person to the people they are directly connected to) become the dominant influence on awareness and perception (prior to an actual brand experience).
And now, what she said. The interviewer was a crowd disfavorite. She was booed at least twice and the crowd of more than 1000 audibly groaned and gasped on several occasions. She alternately was smug and flighty, generally asking questsions that required only a yes or no answer and on one occasion even interrupting one of Zuckerberg’s answers in mid-sentence to change the subject to a story she wanted to tell! She promoted a book she wrote in the interview and generally seemed to be confused about just who was supposed to be the center of attention. The crowd made sure she had access to its collective wisdom on that question.
Man in a box
Sunday, March 09, 2008
Strategies for Social Media Revolution
Charlene Li of Forrester presented thoughts on enabling companies to participate in the Social Media revolution taking place without their consent. She focused mostly on blogs and good examples from Blendtec (the ‘Will it blend’ YouTube series that cost $50 to produce); Ernst and Young’s college recruiting via Facebook (something for R+K to study for our own use); and Dell’s path from the Dell Hell blog to effective PR with the flaming laptops and collaborating with cutomers to design new product.
Fulfilling the role of good consultant/analyst, she presented a memorable acronym, POST, for structuring the idea of using social media. P is for people, O is for objective, S is for strategy, and T is for technology, in that order. The order is important, if not also the most obvious. The best analogy I can come up with on an empty stomach is ‘vehicles are not ideas’…
Also included was this comment: “Making revolutions stick will require frameworks and processes”. Go BCM team!
Covered the Ladder of participation…Inactives, Spectators, Joiners, Collectors, Critics, Creators…as a description of behaviors. I favor the simpler ‘Receiver<—>Seeker<—>Provider’ descriptors since a critical notion is that we can move from one behavior to another in an instant online.
How to find and support revolutionaries:
-People most passionate about developing relationships with customers
-Educate the executives…the benefits
-Put someone important in charge…
-Define ‘the box’ with policies and process…
-Make it safe to fail…
Summary of success factors:
-Revolutions require frameworks and process
-Start small, think big
-Make social strategy the responsibility of every employee
-Be patient…culture change takes time.
Interacting with the audience...
And the audience with itself...live chat on screen from audience...who is engaging whom? Of course, the screen is sort of irreleveant given that it isn't any more readable than the photo suggests and that anyone participating in the chat is seeing it up close on their computer.
The presentation is about designing interactions. A behavioral psychology and economics look at designing interactions between people (as opposed to interaction between people and information).
Design against considerations including: costs, reward, risks…
The costs are primarily of user time and cognitive effort (e.g., enable action at the point of behavior); Reward is primarily about status (e.g., popularity, respect and alternative social currencies). The considerations of risk are about mitigating the risk of an action (such as rating systems that distinguish only positive options).
Many examples are of sites that, on the surface, may seem absurd...for instance the facebook "Buy and Sell Friends' application (http://www.facebook.com/apps/application.php?id=7019261521 ).
But even these experiments appear to appeal to fundamental notions of what many humans value: esteem, belonging, recognition and a degree of narcissism that is able to be indulged in realtime, all the time. Interaction designers are using these values as incentives to drive interaction between people...online.
Nothing groundbreaking in the psychology (think FiberMAx One Ton Club for an incentive geared toward esteem and recognition)...what seems new is the granular and diverse nature of defining infrastructure that enables individuals to actively pursue and manage against these incentives....think of it as knowing what everyone thinks about you and being able to do something about it to the level that you care.
Macs vs PC
Curry in Austin
Saturday, March 08, 2008
Managing the media blur...
Co-branding works for many companies. Apple, Forbes and Google all have stellar brands, brought together on one stage. Unfortunately, in this session only the Apple MacBook Air delivered to expectations. The panelists, and the brands they represent (themselves?) are pretentious, smug, patronizing, and pedantic...
But other than that, I think they really just weren't very well prepared. But here are a few of their comments anyway:
Technology has changed society previously…for instance the printing press. (newsflash)
The future always shows up with big chunks of the past in it. (and then its the past)
Key mechanical innovation has unanticipated social change. (like war photography)
Web 1.0 imitates the past…it looks like print and radio and tv. Now, Web 2.0 is enabling neighborhoods…of trust, of interest, of involvement
Information in itself is valueless. Only when it enables action does it have value…but information overload is nothing new. We just talk about it more now.
Authority is a relative scarcity.
A vigorous debate takes palce about the merits of 'every citizen having a voice as a journalist' vs the idea of 'quality editing and filtering'. Tools enable a merging of some of this via collaborative knowledge vetting (like Wikipedia), tagging, and search.
Audience questions didn't save this session. Sorry guys. I'll still read Forbes and use Google though. On my PC :)
10 thing from 37signals...
Well, that was more about effectively managing a business that involves collaboration, tehcnology and creativity...hmm, certainly lessons applicable to a variety of organizations. Here's the baker's dozen of Ten Things 37 Signals has learned (your mileage may vary):
1. Red Flag Words: Here’s the words that get people upset…red flags
· Need: It’s an absolute, puts barriers up, not negotiable.
· Can’t:
· Easy: Usually used to describe what someone else does
· Only: It never is only one thing
· Fast: it seldom is
· It’s only one more feature, but we really need it. We cant launch without it. It should be easy, cant you just do it real fast.
Spot the chain reactions…BE the catalyst (sounds like a good tag for a university campaign!!!) for these chain reactions..you don’t have to worry about charing if you are delivering value
3. Target nonconsumers and nonconsumption
Nonconsumer has a problem but the solutions are too hard, too expensive, or too inaccessible…people who don’t use something who would use something.
4. Question your work regularly
Why are we doing this? Are we adding value? Whats the opportunity cost? Will this change behavior? Be honest with yourself.
5. Read your product
Biggest sin on the web is crappy copy/writing; Too much attention to pixels, not enough to words. Words are easiest and cheapest things to fix. And for all of us, rewrite first, then redesign second.
6. Err on the side of simple.
Start with the easy way. Most mistakes are the result of doing to much.
7. Get three things done in one week instead of one thing done in three weeks.
The longer it takes to develop something the less likely you are to launch it (Cat WL CD anyone??) . Get it out and tweak it later. Momentum and motivation are temporal qualities.
8. Resist the urge to try and do more the next time around. Focus on what you are good at…don’t start to think your prior success is whats going to enable you to do something different
9. Invest in what doesn’t change: Today and ten years from now…people will always want fast, affordable, what works
10. Follow the chefs (BAM!)
These guys share…they are experts and ttey tell you what they know…they build their empires by sharing them. In business, people are afraid competitive will mimic it and beat them. When you give it away, people pay attention.
11. Interruption is the enemy of productivity.
The closer you are, the more likely you are to interrupt colleagues…taps on shoulder, required meetings. A fragmented day is not a productive day. Passive communication reduces interruption…write back and forth…boards, email, etc. Allows the person on the other end to get to it when they are free…not when you think they should get to it. This is certainly different than we work.
12. Roadmaps can send you in the wrong direction. Roadmaps lock you into the past…into decisions you made in the past. Ok to think about the future, just don’t write it down.
Ricardo Sembler has a book about rethinking the organization…"Maverick"
13. Do the right thing at the right time.
14. Be clear in crisis
15. When you make tiny decisions you cant make big mistakes
16. Everything you do should matter.
030808: Audience discussion
Discussion on screen time: Term is inappropriate generalization of how time is spent by youth..what they are doing is more important.
Cyberaddiction discussion: Addiction is the wrong term...if you stay up all night reading a book you are learning, but staying up all night playing a game is addicting. IS there some way to make school learning more engaging?
Discussion on impact of expansive online networks (Facebook, LinkedIn) with smaller offline relationships/networks
030808 keynote speakers
Everything that’s bad is good for you: Steven Johnson
http://en.wikipedia.org/wiki/Everything_Bad_Is_Good_For_You
Speaker 2:
Convergence culture: Dr. Henry Jenkins, MIT
http://www.nyupress.org/books/Convergence_Culture-products_id-4756.html
HJ: Never underestimate the power of parents to see their children as dumb. Kids have always adopted new technology as a way to separate themselves.New literacies emerging that adults don't understand...hence a wave or angst over the 'declining skills' of youth. But no good evidence testing for new learnings in areas such as collaborative learning, ability to tap into collective knowledge...people don't need to have mastery over an ever evolving body of knowledge.
People don’t do things that are meaningless…the challenge is determining how it is meaningful to the individual engaged in the activity...in many instances, this meaning is found in collaboration.
On to politics of technology:
How do we turn a collective knowledge society toward endeavors that change the political culture/system? The Obama Phenomenon (PhenomObamathon??)
"We are the answers we are seeking."
Collaborative gaming
Play the frag dolls...
Gamer community.
Registration....
Thursday, March 06, 2008
SXSW, huh?
http://sched.org/sxsw2008/0307









